Unreal Championship World
Previews

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All the Previews

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-Xbox.com's Beta Review!
 
-Gamespy's Preview
 
-IGN's Preview
 
-Gamespot' Preview (Need Gamespot Complete)
 
-Planet Unreal's Hands On
 
-GamerXtreme Preview
 
-ActionTrip's Preview
 
-Ferrago has a new "First Look"
 
-LanParty's informing hands-on.
 
XRG's Small Preview-
 
XRG.com-

Unreal Championship. This game for the Xbox from Digital Extreme is just insanely cool! Thanks goes out to Meridith from Infogrames for hooking us up with a showing of that and Unreal 2 (which was a close second). The thing that got me the most out of all the cool new features of the title was the particle system. There are a lot of games out there that brag about their particle systems but I am confident that the one that DE has in place for this is incredible. Here's the coolest example: imagine your typical UT level with the modern industrial feel but clean smooth hallways. There is a grate in the middle of the floor slowly letting out some steam. The steam thickens slightly. This, my fellow gamers, is where it gets good...and I mean really good. A fan in the wall to the right slowly starts to churn (picture the big fan that use to be on the Saturday Night Live music set). There is light shining throught the fan into the steam and the shadow in the steam is just amazing. It's all real-time so you see the shadows of the holes in the fan in the steam. But that's not it...oh no. A rocket is then shot through the steam and there is a whole in the smoke where the rocket went through. But that isn't the best part - the smoke trails after the rocket and reacts to the rocket just as it would in real life. There are also other great aspects of this title but it's the particle system that puts it over the edge. You add to that the fact that they have only been working on the game for 4 months and it's mind-boggling what the final product will look like.

Some quick info for UC (that's what Cliffy was calling it):

  • Takes place 200 years after Unreal Tournament. It's still a tournament culture but they have taken it to the next level.
  • It is using the Unreal Warfare technology.
  • As described above, it has an enhanced lighting and shadows system
  • 11 weapons. A new weapon called the Link Weapon allows up to three players to harness their power and the lead person does triple the damage. There is a downside the people that are linking (not the one linked to) are defenseless. They have no weapons.